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Code Editor : Config.pm
# This is the Perl OpenGL build configuration file. # It contains the final OpenGL build arguements from # the configuration process. Access the values by # use OpenGL::Config which defines the variable # $OpenGL::Config containing the hash arguments from # the WriteMakefile() call. # $OpenGL::Config = { 'AUTHOR' => 'Chris Marshall <chm at cpan dot org>', 'DEFINE' => '-DHAVE_VER -DGL_VERSION_USED=1.1 -DIS_STRAWBERRY -DHAVE_FREEGLUT -DHAVE_GL -DHAVE_GLU -DHAVE_GLU32 -DHAVE_OPENGL32', 'EXE_FILES' => [], 'INC' => undef, 'LDFROM' => '$(OBJECT) -lopengl32 -lglu32 -lglut', 'LIBS' => undef, 'META_MERGE' => { 'abstract' => 'Perl bindings to the OpenGL API, GLU, and GLUT/FreeGLUT', 'resources' => { 'bugtracker' => 'http://sourceforge.net/tracker/?group_id=562483&atid=2281758', 'homepage' => 'http://sourceforge.net/projects/pogl/', 'repository' => 'git://pogl.git.sourceforge.net/gitroot/pogl/pogl' } }, 'NAME' => 'OpenGL', 'OBJECT' => '$(BASEEXT)$(OBJ_EXT) gl_util$(OBJ_EXT) pogl_const$(OBJ_EXT) pogl_gl_top$(OBJ_EXT) pogl_glu$(OBJ_EXT) pogl_rpn$(OBJ_EXT) pogl_matrix$(OBJ_EXT) pogl_glut$(OBJ_EXT) pogl_gl_Accu_GetM$(OBJ_EXT) pogl_gl_GetP_Pass$(OBJ_EXT) pogl_gl_Mult_Prog$(OBJ_EXT) pogl_gl_Pixe_Ver2$(OBJ_EXT) pogl_gl_Prog_Clam$(OBJ_EXT) pogl_gl_Tex2_Draw$(OBJ_EXT) pogl_gl_Ver3_Tex1$(OBJ_EXT) pogl_gl_Vert_Multi$(OBJ_EXT)', 'OPTIMIZE' => undef, 'PM' => { 'Array.pod' => '$(INST_LIBDIR)/OpenGL/Array.pod', 'Config.pm' => '$(INST_LIBDIR)/OpenGL/Config.pm', 'OpenGL.pm' => '$(INST_LIBDIR)/OpenGL.pm', 'OpenGL.pod' => '$(INST_LIBDIR)/OpenGL.pod', 'Tessellation.pod' => '$(INST_LIBDIR)/OpenGL/Tessellation.pod' }, 'PREREQ_PM' => { 'Test::More' => 0 }, 'VERSION_FROM' => 'OpenGL.pm', 'XSPROTOARG' => '-noprototypes', 'clean' => { 'FILES' => 'Config.pm utils/glversion.txt utils/glversion.exe utils/glversion.o' }, 'dynamic_lib' => {} }; 1; __END__
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