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Code Editor : IconFile.pm
# Copyright 2004 by Audrey Tang <cpan@audreyt.org> package Win32::Exe::IconFile; use strict; use base 'Win32::Exe::Base'; use constant FORMAT => ( Magic => 'a2', Type => 'v', Count => 'v', 'Resource::Icon' => [ 'a16', '{$Count}', 1 ], Data => 'a*', ); use constant DEFAULT_ARGS => ( Magic => "\0\0", Type => 1, Count => 0, Data => '', ); use constant DISPATCH_FIELD => 'Magic'; use constant DISPATCH_TABLE => ( "\0\0" => '', "MZ" => '__BASE__', '*' => sub { die "Invalid icon file header: $_[1]" }, ); sub icons { my $self = shift; $self->members(@_); } sub set_icons { my ($self, $icons) = @_; $self->SetCount(scalar @$icons); $self->set_members('Resource::Icon' => $icons); $self->refresh; foreach my $idx (0 .. $#{$icons}) { $self->icons->[$idx]->SetImageOffset(length($self->dump)); $self->SetData( $self->Data . $icons->[$idx]->Data ); } $self->refresh; } sub dump_iconfile { my $self = shift; my @icons = $self->icons; my $obj = $self->require_class('IconFile')->new; $obj->set_icons(\@icons); return $obj->dump; } sub write_iconfile { my ($self, $filename) = @_; $self->write_file($filename, $self->dump_iconfile); } 1;
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