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Code Editor : ol.js
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _control = require("ol/control.js"); var _coordinate = require("ol/coordinate.js"); var _extent = require("ol/extent.js"); var _geom = require("ol/geom.js"); var _layer = require("ol/layer.js"); var _proj = require("ol/proj.js"); var _source = require("ol/source.js"); var _style = require("ol/style.js"); var _ol = require("ol"); const ol = { control: { Attribution: _control.Attribution, MousePosition: _control.MousePosition, Zoom: _control.Zoom }, coordinate: { createStringXY: _coordinate.createStringXY }, extent: { boundingExtent: _extent.boundingExtent }, geom: { LineString: _geom.LineString, LinearRing: _geom.LinearRing, MultiLineString: _geom.MultiLineString, MultiPoint: _geom.MultiPoint, MultiPolygon: _geom.MultiPolygon, Point: _geom.Point, Polygon: _geom.Polygon }, layer: { Tile: _layer.Tile, Vector: _layer.Vector }, proj: { fromLonLat: _proj.fromLonLat, get: _proj.get, transformExtent: _proj.transformExtent }, source: { OSM: _source.OSM, Vector: _source.Vector }, style: { Circle: _style.Circle, Fill: _style.Fill, Stroke: _style.Stroke, Style: _style.Style, Text: _style.Text }, Feature: _ol.Feature, Map: _ol.Map, View: _ol.View }; var _default = ol; exports.default = _default;
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